Tretakoff Musings
Saturday, June 30, 2007
  iPhone: first impressions
In case you had not heard, the folks who camped out for days to get their hands on the new iPhone sort of wasted their time: unlike the Nintendo Wii, Apple was prepared for the demand. So much so, that today, I wandered over to the Apple store, where I was easily able to get my hands on an actual iPhone to play with (along with dozens of other people).

The good:


OK, enough gushing. Let's talk about the bad.


There's far more, but check out this accurate rant from another user:

1. Bluetooth is ONLY good for connecting a headset. That's it.
2. There is no file browser on the device at all. Data must be organized (if at all) in the appropriate application.
3. The camera is a simple application that has ONE button: the shutter. Pictures come out okay on the device, but nothing too fancy on a monitor, especially if it was an attempt at a macro shot.
4. SIM card is damn near impossible to open, if at all. I didn't look into it extensively.
5. Web browser is slow, even over WLAN. Even the simple OneList web app that was created takes around 20 seconds to load over WLAN. You can not highlight, cut, copy, or paste and text from a website, and you can not save any images you find from a website either. The only nice thing about it is the tabbed browsing, which crashed on me when I went to Engadget and YouTube on two tabs. This is the only application that allows you to use the keyboard in landscape mode.
6. The keyboard sucks. It gets slightly better after the iPhone "learns" you, as the employees said, but even then, it's not a device you can use with one hand comfortably, much less without looking.
7. You can only send one picture at a time in an email.
8. No custom ringtones (yet, as we were being told) and the alert tones can not be changed whatsoever.
9. The default ringtones are incredibly lame.
10. The only form of customization outside of a lame default ringtone is the wallpaper, which you'll only see when you need to unlock the device or when you get a phone call.
11. "Picture pinching" or using two fingers to zoom on any content is certainly fun to play with, but not practical whatsoever. This operation depends solely on using the device with two hands.
12. No document editor or native viewer. You can not store documents on the device to be viewed, they can only be viewed as attachments when they're sent to your in an email.
13. Visual voicemail is laggy and reacts about the same way as pushing the fast forward and rewind buttons on traditional voicemail systems. The only advantage is for those that get that many voicemail messages a day that they need to sort them according to priority.
14. NO games. None.
15. No voice dialing.
16. No speed dialing (which can be made up by the "quick list", but getting to that quick list isn't as fast as holding a single key on a real keypad).
17. No video (capture).
18. No MMS.
19. It's still <4GB for $500 and <8GB for $600
20. It only takes around 2 hours to explore every menu without any options for expandability except to scrounge around for new web apps that will load slowly and nowhere near as smoothly as the native apps.


The Apple Store I was at sold out of the 8GB versions by 2pm again, but the 4GBs were still available. And they said they expected more in tomorrow. So, I don't expect this to be a rarity. What I think I'll be doing is waiting to see what happens with three things: addressing the email/keyboard issues; looking at expansion to 3rd party apps and widgets; and definitely finding out how the synchronization with Outlook goes, as that's my life right now.

Still, definitely a game-changer, and a whole new class of device, but right now, the price keeps me away for the tradeoffs I mentioned. As the late-30's mother next to me breathed, nearly orgasmically, "I so need this," I would suggest you try for yourself, and make your own conclusions.

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