I'm Not Dead
It only looks that way. Work has been brutal, but the end is nigh: I have hired two new staff members, and one has already started. With trips to Chicago and NY coming up, the extra help could not have come at a better time. I've also been logging a lot of biking and other fun exercise, so blogging (and calls to my mother, father and friends) have suffered. I've been reduced to Facebook status updates and occasional snippets...but hopefully, I'll be back in a regular publishing groove soon.
I owe a big post on Plaxo, as they worked through my issues to get me fully working. And man, is it sweet. Look for it shortly. I also need to point out the best PC deals ever in the Dell Outlet; top of the line PC's for under $400. Plus my recent solution for podcasts on the Treo, syncing with iTunes. And that's not mentioning my recent transition to Skype. And finally, a review of Madden 08 on the Wii: the results will surprise you.
For now, I leave you with an image of the coolest steampunk PC mod ever, courtesy of Brass Goggles. Look for the above posts soon!
Finally! Good Uses Of the Web In Video GamesSince the major consoles and all PC's are almost sure to be connected to the Web these days, I've always been surprised that there have not been more developers taking advantage of the connected nature. EA, the largest maker of video games, finally has started to play in the space, introducing the ability to have the real-world weather affect the conditions in a game you are playing.
While limited to NCAA Football right now, "EA is encouraged by the weather feature's popularity and will add it to Madden and the entire sports portfolio soon." More interesting are some of the other areas EA has been playing in this regard that I was unaware of, including the ESPN sports ticker running live along the bottom of the screen, displaying real-world realtime information, and...gasp...automatic roster updates!!!
But take this further: Grand Theft Auto could advertise upcoming movies on billboards, and have them change as the release dates change. Need For Speed could introduce new car models, as the makers roll out their model years. Brothers In Arms could have interstitials from The History Channel. I know, the market for video games and ads has been elusive, but the type of marriage we are seeing here definitely adds eyeballs, and eyeballs = $.
Two Great Passions Come Together
Ooooh....it's here. Madden '08 for the Wii! I'm looking forward to a Madden to truly enjoy for the first time in years...and one that actually (thanks to the Wii) getts you truly into the game. See what I'll be looking for:
Wii would like to play.My normal Saturdays usually start with a catch up of my favorite blogs and sites, followed by a blog entry or two. Yesterday's passed without this. Today, my arms are sore as I type this. The reason for both? We are now the proud owners of a Wii, thanks to Charles' serendipity. See, on Friday, as he took the day off with his family, he was wandering around Berkeley and saw a store that not only had the Wii in stock, but at it's list price! He frantically tried to get a hold of me to see if he should pick it up, and I gladly agreed. Forget the iPhone; this thing is sold out everywhere, months after its release! He delivered it Friday night, and my weekend was officially shot.
It's rare when a device's performance lives up to the hype, but the Wii is one of those that absolutely blew me away.I know, you're thinking, "Oh God, another geeky videogame rant," but trust me, it ain't. Hardcore gaming performance wise, the Wii is the weakest of the 3 "next gen" consoles; the PS3 has way more horsepower than all of them, and the XBox 360 is not only far more advanced, it integrates so much more. But the Wii has one thing all other consoles lack: fun. I'm sure you've heard about the motion sensitive controls, but let me be clear: that's just the tip of the iceberg. This is not a videogame system with lots of button combinations and complex moves; it's a total immersive experience.
Let's start with the controllers. No strange boomerangs, bristling with buttons. Instead, a simple remote control, like you'd use for your TV. There is a directional pad on the top, and 3 buttons, 2 of which are hardly used. Underneath, a trigger. That's it. You want to play baseball? Face the TV and hold it like a bat: there's the pitch, and you swing. It's highly accurate. But the motion control is just the start: the remote has 2 other pieces. First, a small speaker in the remote itself, makes noises when appropriate. The crack of the bat as it connects to the ball; the thwack of the racket as you return a serve in tennis. Second, force feedback in the remote conveys a vibration as you interact. Catch a pop fly, and you feel the ball hit your glove. Poke a jab at your opponent in boxing, and feel the glove connect. Again, none of this is earth shattering, but the unique combination of movement, sound, and feel makes you forget this is a game.
The Wii comes with Wii Sports, which includes Tennis, Golf, Basesball, Bowling, Boxing, and more. For one player, it's a hell of a workout; I boxed for 20 minutes and was completely winded. My arm and shoulder are still killing me from tennis and baseball. In addition, the Wii comes with built in WiFi, so it connects to our network and 24x7 can connect to deliver news (complete with a slide show of images overlaid on a rotating globe representing each story location), or weather (same interface), along with other "channels." For instance, in the Wii Shop channel, you can buy credits to spend on classic videogames from Sega Genesis and the NES. Slick! And the console itself is tiny: it's elegant, and powerful. Hardly looks like a game console, more like a stylish small DVD player (yes, it plays DVD's, movies, music and more).
The other major surprise is that the console is graphically great. Even in Wii Sports, golf courses look amazing. For instance, check out Madden 2008 on the Wii:
Now, for comparison, here it is on the PS2 (not 3): I have to say, although the shading on the PS2 looks better, the Wii's no slouch. I expected far worse. Plus, with the Wii, in Madden, you use the same great controllers I talked about to hike the ball, pass, catch, stiff arm, juke, and tackle. Now THAT'S a workout I never get with the PS2!
I'm so pleased with the Wii, and look forward to trying more games. The fact that Amy likes it too, is more fun, as finally, she'll play a videogame! Now, if I could only get my arm to stop hurting...
A Bizarre Challenger to the Madden Throne
Why do hot dogs come in packages of 10, but buns in packages of 8? Why do gas stations display their prices in 9/10 of a cent? Why do major airlines insist on charging more money for a one-way ticket than a round trip? These are some of the major annoyances in life, but none tops one of my personal pet peeves:
Why do the makers of football games for consoles (PS, XBox, etc.) not make the rosters able to be updated over the Internet?
The answers to all of the above, of course, is to make more money. In the case of the last example, it's particularly galling. Electronic Arts, makers of the venerable Madden franchise of football video games, has been doing this since 1988. See, Madden costs about $60. Every August, video gamers who are football fans (like myself) pony up the bucks. What do we get in return? Gee-whiz new features, like NFL Network play by play, or a new and improved "build your own superstar" subplot. But what we all really are paying for is the updated rosters: we all want to play as our favorite teams, with the right rankings of the breakout stars from last season (Marques Colston, anyone?), and the new hot rookies who are sure to make an impact (hello, JaMarcus Russell).
Now, every console on the market is able to be hooked up online. Imagine if you could just download the latest roster and rankings. Cool idea, right? Sure, and that is how it works on the PC version (mostly). But consoles are where the money is: that $60 every year is EA's lifeblood. Imagine how they felt a few years ago when some upstart, 2KSports, started making a worthy competitor to Madden: ESPN 2K5! It had even slicker TV-like graphics, all the NFL teams and players, and even ESPN personalities and presentations. In many ways, the gameplay was simpler, yet slicker, than Madden. If that was not enough, they had the cojones to price it at $20! It FLEW off the shelves. Guess what happened next? EA essentially bribed the NFL into giving them the exclusive rights to the teams, players, and stadiums of the NFL. Why? Same answer: money.
Although 2K5 was a better game in many ways, it was starved to death: no new rosters means no play, Sure, you could laboriously create new players, and move others to new teams, even update their ranking. By that time, you'd have missed the entire season. Sigh. Madden celebrated their complete domination by making their "classic teams" function even lamer: the classic teams would no longer have the names or numbers of the greats, just lame "QB #3." Joe Montana to Jerry Rice? Uh-uh. Aikman hands off to Emmitt? Nope. The Fridge over the goal line? Heck no.
Well, if they can't fight fair, it's time to fight any way you can. 2KSports is making another go of it, with their recently announced All-Pro Football 2K8. The tagline? "Football Resurrected." No you can't play as the Patriots or Broncos. No, you can't see Reggie Bush scamper all over the Superdome. But you CAN create your ultimate dream teams: Johnny Unitas hands off to Walter Payton. Barry Sanders eludes Dick Butkus. And, as you can see from the image, Ronnie Lott and Jerry Rice don uniforms from the same team once again. It's clever, but it's priced in the $60 rarified zone, so it's a hard call on taking a risk. Plus, although they call it "ultimate customization," the lack of NFL logos, uniforms, and stadiums puts it squarely into the realm of the Miami Sharks (Any Given Sunday) and Washington Sentinels (The Replacements): entertaining, but ain't quite the NFL. And even 2K doesn't offer updateable rosters: are they hoping to get us to buy next year's version with Brett Favre and Andre Rison?
Sigh, Makes me think of just biting the bullet and buying a PC to hook to the TV instead.
Wiidom'Tis the holiday season, and the video game console wars are in full swing. Last year, Microsoft made a savvy move and released the XBox 360, the next-generation platform. There were no other new consoles out, so the Market was theirs. And, as it takes about a year for software to start taking advantage of the new hardware, this holiday their game Gears Of War is set to be a smash.
And in this corner...weighing in a 600 lbs., the Champion, the Monster, the Overpriced Sensation...Sony's PlayStation 3. Yes, inspiring fanboys to riot at the short supply and spend thousands on eBay (of over $700, if you wait for it to actually be in stock next year), the new PS3 is the sound of Sony going All In for their claim to the #1 console. Packed to the gills with every gadget and technology possible, it is clearly the most advanced console...and possibly too advanced. At $600 to start, only the elite will want it.
The surprise? The Nintendo Wii. Under $300, it does not blaze new graphics power or incredible games. Instead, it's a modest console with innovative controls, meant for a more interactive play style. Motion controlled remotes, instead of complicated joypads, open up a new world of possibility. Tennis? Swing your virtual racket. Fishing? Cast away. The interesting moment was watching Amy as she watched a demo of Bowling and was clearly excited: this is clearly Nintendo's strategy, to go after non-game players. For me, who really only plays consoles for Madden, it looks interesting, especially after today's highest rating of Madden on any platform, on the Wii. I guess there's only one one way this ends: